Eric Kelly
Eric is one of the co-hosts of the RPGrinders podcast, as well as a freelance video game writer. You can follow him on Twitter @EricRPG .
It's been awhile since the PC release of this game has been out, but now the game is available on the Nintendo Switch. Here are my thoughts on the port.
Does anyone remember Bubsy the Bobcat for the SNES and Megadrive/Genesis? I sure do, and man, was it not a very fun game that inexplicably got a few sequels, and a failed pilot for a cartoon show. [...] But fast-forward to 2017 and now there's a sequel that no one actually asked for. And the result is better than you'd expect, but not as good as it should have been.
The internet really loves their cats, and cat memes, so it was only inevitable that given enough time, cats would conquer videogames. And now, it's the action RPG genre's turn to get invaded by our furry feline friends. While the game is pretty basic, there's still quite a bit to enjoy here.
The saga of Clementine continues in this latest installment on the Walking Dead videogame series, although she is no longer the focus of the story. Instead the story centers on a Hispanic family who is always traveling on the road. But after time fro playing the other two series, this installment might be an indicator that Telltale might not be able to keep going much longer.
There are 2D and 3D platformers out there to play to your heart's content, but no one seems to care about the discarded middle. That's where Snake Pass comes in. Modeled like a 3D platformer, but Sumo Digital has decided to eschew the actual gameplay of a 3D platformer. Instead, you take on a role in which one of the main elements of platforming is missing. Namely, the ability to jump. What follows is something that feels more like QWOP or Octodad. This approach leads to an interesting and fun game, despite the challenges of a setup where you'll be fighting the learning curve of the mechanics paired with a troublesome camera.
I did a preview of this game awhile back, and now that I've found the time to give Blossom Tales: The Sleeping King a full review. It's a Zelda clone action-RPG, but with loads of cuteness attached to it in the form of The Princess Bride style commentary. That's a feature that helps this game stand out from your typical Zelda clones.
Kara no Shojo was a great adult horror detective story that also had a prequel with Catagra. The last story ended with the disappearance of Toko, who became important to Reiji. While this game is technically a sequel, it has a story that's largely disconnected from resolving that plotline. It might possibly be due to the fact that answering that question wouldn't take long, and the writers needed a large enough story to draw readers in. Which is why the the story’s focus is on how awful traditions can turn people who devote themselves into monsters, and enchain those who are caught in the middle. Thankfully the story is still good enough on it's own to justify it's existence. Even if there are pacing issues.
I got the opportunity to play the demo of Blossom Tales: The Sleeping King. It's a Zelda clone action-RPG, but with loads of cuteness attached to it. While most games like this have a modern aesthetic, this games is definitely going for the retro look.
While the West never got Grand Knight's History for the PSP due to Vanillaware not having the manpower to devote resources to it, Spike Chunsoft has a development team based on some of the staff from the production of that game working on this new game. Grand Kingdom is very much something of a successor to that game, and luckily NISA has localized it. And it's a pretty good experience for the RP gamer.
While the rest of the world waits for Season Three of The Walking Dead game series, Telltale Games wanted to do an experiment with a three episode mini-series featuring Michonne from the comic series. The end result tries to give the player insight to this character, but its does very little with the limited amount of time it has to do so. This ultimately makes for a weaker experience.