Eric Kelly

Eric is one of the co-hosts of the RPGrinders podcast, as well as a freelance video game writer. You can follow him on Twitter @EricRPG .

Sekai Project is known for bringing mostly visual novels to steam, but this is there first attempt at publishing a game outside of that genre. Tobari and the Night of the Curious Moon marks the debut of this first step towards the companies' strides to off more variety to the consumer, and it's a fun time, although it could use some polish.

Review by - 6/17/2015 2:29 PM Comments (0)

Akiba's Trip: Undead and Undressed originally released in Japan as Akiba's Trip 2, the sequel to the PSP original. It initially launched on the Vita and PS3, and received an enhanced port on the PS4. This latest port is based on that version. I'll say though that when I first heard of Akiba's Trip, the West would never get it, seeing as the original was passed up for localization. Thankfully XSEED games stepped in and brought this little bit of zany brawling to the masses in a number of ways. It's a fun time, even with a bit of rough edges to deal with.

Review by - 6/14/2015 11:36 AM Comments (0)

Aksys Games isn't a stranger to visual novels or RPGs, but this is likely the first time they have taken on a hybridization of the two genres. The game has a great localization and interesting concept. But there are a number of odd design decisions that keep it from greatness.

Review by - 6/7/2015 4:12 PM Comments (0)

The Perils of Man originally released on iOS platforms late last year, and now the game's PC version is out. As an iOS title, it's a small adventure. But this length of the game has some adverse effects; in addition to some other issues which make it a bit weak.

Review by - 5/31/2015 4:55 PM Comments (0)

Sayonara Umihara Kawase, Originally released on the Nintendo 3DS a year ago under the name Yumi's Odd Odyssey under the publisher Natsume. For this Vita port, the game was published by Agatsuma Entertainment and developed by Studio Saizensen. This version of the game has some additional features to the game, but it might not be enough for early adopters to double-dip, and some things have actually not been addressed or they have been removed. Nevertheless it's still a fun time all-around.

Review by - 5/21/2015 10:35 PM Comments (0)

The original release of YS VI happened back in 2003 for the PC. While the West missed out on that version, it did make it's way to the other side of the ocean through a PS2 and PSP port from Konami in 2005. The port was generally good, even though there were some odd design choices. It replaced the pre-rendered 2D sprites with 3D models, and had planned to completely replace the soundtrack with an orchestrated score, and the anime sequences were too be replaced with some awful CG. The game also had voice acting, but the English dub was also cringe-worthy. Thankfully the decision was made to retain the original score and anime sequences, but they needed to be activated through the use of passwords; as if it was a last minute quick fix. So the game's quality was all over the place. However, this new release for steam doesn't have any of that, but that doesn't mean that there weren't additions made to spruce the game up. And those new features are actually pretty great.

Review by - 5/17/2015 3:57 PM Comments (0)

It's been quite awhile since I've played a meaty Visual Novel, and Princess Evangile saw fit to fix that. Luckily for me, it's a good ride. The story is one that has been told countless times before, but there's a nice twist in the way that it presents itself that sets it apart.

Review by - 5/14/2015 6:55 AM Comments (0)

There's a bit of history surrounding the series of events that led to the name change that XSEED had to make for this game. It's actually a Bokujō Monogatari title, which was called Harvest Moon in the West. Since Marvelous, the company that owns the series, has decided to let it's child company work on the series; they had to let go of the name. This is because Natsume still owns that trademark. In fact, Natsume has decided to use that name, and now Harvest Moon is a series unto itself. This leads us to Story of Seasons, and it's actually still a pretty fun game, even if it seems to take a few steps back in the process.

Review by - 5/10/2015 4:09 PM Comments (0)

Sometimes some stories are likely best told as films, but the studio that hatched such a brainchild is actually a visual novel studio. So the studio in question has to work with what it has. Hanachirasu is one such story. While it's an interesting take on the 'samurai' genre, it might have been better served in another medium. Nevertheless, it's still an interesting story worth reading, even a decade later after it's initial release.

Review by - 4/13/2015 4:00 PM Comments (0)

The original Kana game was released back in 1999, and then translated into English by G-collections in 2002 under the name Kana – Little Sister. A port for the Xbox was planned but was ultimately scrapped. Those plans were retained, and the developer, D.O. Used them in a Windows remake in 2004. Which brings us to this game, Kana: Okaeri. It might be almost 16 years since the original, and 11 for the remake. But Kana: Okaeri is a story worth looking into for any visual novel fan, warts and all.

Review by - 4/8/2015 8:15 AM Comments (0)