Game Review: The Walking Dead: A New Frontier (PC)
The saga of Clementine continues in this latest installment of the Walking Dead videogame series, although she is no longer the focus of the story. Instead, the story centers on a Hispanic family who is always traveling on the road. But after time from playing the other two series, this installment might be an indicator that Telltale might not be able to keep going much longer.
The game starts with some flashback scenes involving the new cast, highlighting what might have actually triggered the zombie outbreak, at least in the location this game takes place in. Javier and his family travel the zombie apocalypse landscape to escape the horde. On one of their stops, they encounter a hostile group that captures Javier, but a third party in the form of an older Clementine frees him, and offers to get him help to go back and get his family. Needless to say, once he gets back, there's further altercations with this group, and now Javier, Clementine, and the remnant of the people in the settlement that helped him, are all caught up in a power struggle with this rogue group of the New Frontier.
It's not a bad story, but there are some low points in a few of the episodes. This is the pressure point that starts to expose the limitations of the imagination of such a concept. After the two previous entries, there's not a whole lot of ground to cover while still being fresh. In fact, the game's plot feels more like a rehash of the previous two scenarios, but with different casts, and the depression with the knowledge that a lot of characters aren't going to make it. It's almost depressing enough to deflate my interest in the comic or TV series, as one could expect much the same there. But despite this, the story is still worth viewing for the family angle. It also helps that the first two chapters are free, so you'll get a good feel for whether or not you'll want to buy the other three episodes. There is some jankiness with the game's slightly updated engine, but for the most part, the game ran smooth on my rig. So if you are interested, please at least try the first two episodes, as there is still quite a bit to like here.
The Bottom Line: The story of Clementine continues, although it takes a backseat to focus on a new group to extol a story about the importance of family. But the game suffers a bit by somewhat being a rehash of the previous entries.
Acquisition Method: Digital code provided by Telltale Games.
The game starts with some flashback scenes involving the new cast, highlighting what might have actually triggered the zombie outbreak, at least in the location this game takes place in. Javier and his family travel the zombie apocalypse landscape to escape the horde. On one of their stops, they encounter a hostile group that captures Javier, but a third party in the form of an older Clementine frees him, and offers to get him help to go back and get his family. Needless to say, once he gets back, there's further altercations with this group, and now Javier, Clementine, and the remnant of the people in the settlement that helped him, are all caught up in a power struggle with this rogue group of the New Frontier.
It's not a bad story, but there are some low points in a few of the episodes. This is the pressure point that starts to expose the limitations of the imagination of such a concept. After the two previous entries, there's not a whole lot of ground to cover while still being fresh. In fact, the game's plot feels more like a rehash of the previous two scenarios, but with different casts, and the depression with the knowledge that a lot of characters aren't going to make it. It's almost depressing enough to deflate my interest in the comic or TV series, as one could expect much the same there. But despite this, the story is still worth viewing for the family angle. It also helps that the first two chapters are free, so you'll get a good feel for whether or not you'll want to buy the other three episodes. There is some jankiness with the game's slightly updated engine, but for the most part, the game ran smooth on my rig. So if you are interested, please at least try the first two episodes, as there is still quite a bit to like here.
The Bottom Line: The story of Clementine continues, although it takes a backseat to focus on a new group to extol a story about the importance of family. But the game suffers a bit by somewhat being a rehash of the previous entries.
Acquisition Method: Digital code provided by Telltale Games.
Our Grade:
B-
The Good:
- Despite some low points and some rehashing, the plot is still good.
- The character models have improved a bit.
The Bad:
- The game is using a slightly new engine, so it can be janky at times.
- More or less a rehash of the previous season plots.
Eric is one of the co-hosts of the RPGrinders podcast, as well as a freelance video game writer. You can follow him on Twitter @EricRPG .